Birdwatch Archive

Birdwatch Note Rating

2023-06-06 19:10:03 UTC - NOT_HELPFUL

Rated by Participant: 31F01941D2AADBD50BEFC51492B56702DE792D613B2CB1226F538F775F52FF3A
Participant Details

Original Note:

No. Aunque si es cierto que la industria de los videojuegos hace varios años tenía un público objetivo bastante canónico, generalmente varones, actual mente este auge se debe principalmente a la facilidad que hay para consumir juegos, compartir opiniones o crear contenido.

All Note Details

Original Tweet

All Information

  • noteId - 1666136949965434890
  • participantId -
  • raterParticipantId - 31F01941D2AADBD50BEFC51492B56702DE792D613B2CB1226F538F775F52FF3A
  • createdAtMillis - 1686078603118
  • version - 2
  • agree - 0
  • disagree - 0
  • helpful - 0
  • notHelpful - 0
  • helpfulnessLevel - NOT_HELPFUL
  • helpfulOther - 0
  • helpfulInformative - 0
  • helpfulClear - 0
  • helpfulEmpathetic - 0
  • helpfulGoodSources - 0
  • helpfulUniqueContext - 0
  • helpfulAddressesClaim - 0
  • helpfulImportantContext - 0
  • helpfulUnbiasedLanguage - 0
  • notHelpfulOther - 0
  • notHelpfulIncorrect - 0
  • notHelpfulSourcesMissingOrUnreliable - 0
  • notHelpfulOpinionSpeculationOrBias - 0
  • notHelpfulMissingKeyPoints - 0
  • notHelpfulOutdated - 0
  • notHelpfulHardToUnderstand - 1
  • notHelpfulArgumentativeOrBiased - 0
  • notHelpfulOffTopic - 0
  • notHelpfulSpamHarassmentOrAbuse - 0
  • notHelpfulIrrelevantSources - 0
  • notHelpfulOpinionSpeculation - 0
  • notHelpfulNoteNotNeeded - 0
  • ratingsId - 166613694996543489031F01941D2AADBD50BEFC51492B56702DE792D613B2CB1226F538F775F52FF3A