Birdwatch Note Rating
2025-01-17 21:59:24 UTC - NOT_HELPFUL
Rated by Participant: 0C901573D77BC322615F466A8B9954B4D0285CEE4D95C48E2B7D6549F5FF899E
Participant Details
Original Note:
Valve uses baked lighting as their game designs revolve around static environments, baked lighting is known for performing better than real-time lighting found in dynamic open world games, UE5 is not to blame in this argument. https://devsourcehub.com/advanced-lighting-techniques-in-unity-real-time-vs-baked-lighting/
All Note Details