Birdwatch Note
2023-10-07 17:41:04 UTC - MISINFORMED_OR_POTENTIALLY_MISLEADING
Kotaku ks making implications this is low. In the 1990s when Metal Gear Solid came out, VO in video games was uncommon and not well regarded. Furthermore actors were paid session fees, which were typically hourly rates. It is likely she was paid typical fee for the time. https://www.quora.com/How-much-does-voice-acting-cost-video-game-companies
Written by CE8383ADDD7CFF5C4134DD9E34DA238B6A10D4023D6E4714F741DDA099028F7C
Participant Details
Original Tweet
Tweet embedding is no longer reliably available, due to the platform's instability (in terms of both technology and policy). If the Tweet still exists, you can view it here: https://twitter.com/foo_bar/status/1709997775121969439
Please note, though, that you may need to have your own Twitter account to access that page. I am currently exploring options for archiving Tweet data in a post-API context.
All Information
- ID - 1710711856330055955
- noteId - 1710711856330055955
- participantId -
- noteAuthorParticipantId - CE8383ADDD7CFF5C4134DD9E34DA238B6A10D4023D6E4714F741DDA099028F7C Participant Details
- createdAtMillis - 1696700464696
- tweetId - 1709997775121969439
- classification - MISINFORMED_OR_POTENTIALLY_MISLEADING
- believable -
- harmful -
- validationDifficulty -
- misleadingOther - 0
- misleadingFactualError - 0
- misleadingManipulatedMedia - 0
- misleadingOutdatedInformation - 1
- misleadingMissingImportantContext - 0
- misleadingUnverifiedClaimAsFact - 0
- misleadingSatire - 0
- notMisleadingOther - 0
- notMisleadingFactuallyCorrect - 0
- notMisleadingOutdatedButNotWhenWritten - 0
- notMisleadingClearlySatire - 0
- notMisleadingPersonalOpinion - 0
- trustworthySources - 1
- summary
- Kotaku ks making implications this is low. In the 1990s when Metal Gear Solid came out, VO in video games was uncommon and not well regarded. Furthermore actors were paid session fees, which were typically hourly rates. It is likely she was paid typical fee for the time. https://www.quora.com/How-much-does-voice-acting-cost-video-game-companies
Note Status History
createdAt | timestampMillisOfFirstNonNMRStatus | firstNonNMRStatus | timestampMillisOfCurrentStatus | currentStatus | timestampMillisOfLatestNonNMRStatus | mostRecentNonNMRStatus | participantId |
2023-10-07 17:41:04 UTC (1696700464696) |
1969-12-31 23:59:59 UTC (-1) |
2023-10-08 02:05:31 UTC (1696730731750) |
NEEDS_MORE_RATINGS | 1969-12-31 23:59:59 UTC (-1) |