Birdwatch Archive

Birdwatch Note

2023-07-28 17:21:01 UTC - MISINFORMED_OR_POTENTIALLY_MISLEADING

Starting in 2019 Covid-19 emerged. From 2019 until 2022 governments implemented lockdowns to battle the pandemic. This let to people staying home which let to an increase in game sales and average game time. https://en.m.wikipedia.org/wiki/Impact_of_the_COVID-19_pandemic_on_the_video_game_industry

Written by 9639B27F6D176E4614ABC372C99A562E6D0739083D9FF3A1F0CF1C6395847962
Participant Details

Original Tweet

Tweet embedding is no longer reliably available, due to the platform's instability (in terms of both technology and policy). If the Tweet still exists, you can view it here: https://twitter.com/foo_bar/status/1684535234870624257

Please note, though, that you may need to have your own Twitter account to access that page. I am currently exploring options for archiving Tweet data in a post-API context.

All Information

  • ID - 1684977273126957068
  • noteId - 1684977273126957068
  • participantId -
  • noteAuthorParticipantId - 9639B27F6D176E4614ABC372C99A562E6D0739083D9FF3A1F0CF1C6395847962 Participant Details
  • createdAtMillis - 1690564861931
  • tweetId - 1684535234870624257
  • classification - MISINFORMED_OR_POTENTIALLY_MISLEADING
  • believable -
  • harmful -
  • validationDifficulty -
  • misleadingOther - 0
  • misleadingFactualError - 0
  • misleadingManipulatedMedia - 0
  • misleadingOutdatedInformation - 0
  • misleadingMissingImportantContext - 1
  • misleadingUnverifiedClaimAsFact - 0
  • misleadingSatire - 0
  • notMisleadingOther - 0
  • notMisleadingFactuallyCorrect - 0
  • notMisleadingOutdatedButNotWhenWritten - 0
  • notMisleadingClearlySatire - 0
  • notMisleadingPersonalOpinion - 0
  • trustworthySources - 1
  • summary
    • Starting in 2019 Covid-19 emerged. From 2019 until 2022 governments implemented lockdowns to battle the pandemic. This let to people staying home which let to an increase in game sales and average game time. https://en.m.wikipedia.org/wiki/Impact_of_the_COVID-19_pandemic_on_the_video_game_industry

Note Status History

createdAt timestampMillisOfFirstNonNMRStatus firstNonNMRStatus timestampMillisOfCurrentStatus currentStatus timestampMillisOfLatestNonNMRStatus mostRecentNonNMRStatus participantId
2023-07-28 17:21:01 UTC
(1690564861931)
1969-12-31 23:59:59 UTC
(-1)
2023-07-29 02:10:10 UTC
(1690596610739)
NEEDS_MORE_RATINGS 1969-12-31 23:59:59 UTC
(-1)

Note Ratings

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